local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 40061
L0_1.ActorAlias = "40061"
L1_1 = {}
L1_1.q4006101 = 4006101
L1_1.q4006102 = 4006102
L1_1.q4006103 = 4006103
L1_1.q4006104 = 4006104
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 3193
L2_1.alias = "Npc3193"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3193Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 400619901
L3_1.audioEvtName = ""
L3_1.duration = 4
L4_1 = {}
L4_1.dialogID = 400619902
L4_1.audioEvtName = ""
L4_1.duration = 3.5
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.NarratorTable = L2_1
L0_1.Datas = L1_1
return L0_1
